Sent to you by Julian via Google Reader:
I'm guilty of thinking it was as simple as prioritizing:
Shield Slam > Revenge > Devastate
…but, it's not.
The Real Priority System
Shield Slam > Revenge > Concussion Blow > Shockwave > Devastate
…and when you throw in the mix that you many have to renew Battle/Commanding Shout, Demoralizing Shout and Thunder Clap as well which all take precidence over Devastate, it becomes very apparent how little Devastate is part of the threat system now. Which isn't to say you shouldn't get to 5 Sunders as quickly as possible, you definitely should, but it does mean that when it comes to bosses that Devastate just shouldn't be a big part of your rotation.
The Ramifications
It's for this reason that Puncture is currently one of the weakest talents in the Protection tree. You simply don't Devastate enough to justify spending 3 points (or even 1 for that matter) on this talent. On the flip side, however, the desire to Devastate as little as possible makes Glyph of Devastate more appealing than one might have expected for the 3rd Major Glyph slot (behind the Blocking and Revenge Glyphs) as it does doubly duty being useful on both Bosses (allowing you to do your proper rotation sooner) and on Trash.
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