Tuesday, February 24, 2009

PTR 3.1.0 - Patch Notes



 
 

Sent to you by Julian via Google Reader:

 
 

via MMO-Champion - World of Warcraft Guides and Raid Strategies - News by boubouille@mmo-champion.com on 2/23/09

Patch 3.1.0 is now available on the PTR downloader, this post will be updated a lot in the next few hours. Stay tuned.

Update 10:40 CEST - The Dual Talent Spec skill costs 1000 gold!
Update 10:15 CEST - New crafted items added

Update 09:30 CEST - Added undocumented changes / spell comparison for all classes.
Update 07:35 CEST - Talent Calculator is now up to date. Please note that the stats of the spells here are taken directly from the game files and might be different from the official patch notes.
Update 07:25 CEST - Patch Notes now available in German, French and Spanish
Update 07:15 CEST - Added new monster models.


Val'anyr, Gavel of Ancient Kings
According to this spell, a new atiesh-like legendary item will be available from the game and will most likely be a mace.
  • 62812 : Forming Val'anyr, Gavel of Ancient Kings -- Combines 40 Fragments of Val'anyr to form the Shattered Fragments of Val'anyr.


Ulduar
Sound files included in the patch give a few more details on Ulduar ... It seems that we'll see multiple wings here, and even a tram!

  • base\Sound\Ambience\WMOAmbience\ULduarRaid_StormwindWing.wav
  • base\Sound\Ambience\WMOAmbience\UlduarRaid_EngineRoom.wav
  • base\Sound\Ambience\WMOAmbience\UlduarRaid_General.wav
  • base\Sound\Ambience\WMOAmbience\UlduarRaid_LichKingWing.wav
  • base\Sound\Ambience\WMOAmbience\UlduarRaid_PlanetariumHallway.wav
  • base\Sound\Ambience\WMOAmbience\UlduarRaid_Tram.wav
  • base\Sound\Ambience\WMOAmbience\UlduarRaid_Wyrmrest_Temple.wav
  • base\Sound\Ambience\WMOAmbience\UlduarRaid_Yogg_Saron_BrainRoom.wav


New monster models
New models have been added to the game, read the filename for more details.


 
 

Things you can do from here:

 
 

Sunday, February 15, 2009

Sometimes, 20% > 30%



 
 

Sent to you by Julian via Google Reader:

 
 

via TankingTips.com by Veneretio on 2/14/09

One of the most interesting aspects of customizing one's Warrior these days is Major Glyph selection. Glyph of Blocking has established itself as the strongest of all of them with Glyph of Revenge close behind. What makes Major Glyph selection so interesting though is that the 3rd Major Glyph is very open.

The Usual Suspects

Glyph of Heroic Strike, Glyph of Devastate and Glyph of Sunder Armor have appeared to be the most popular 3rd Major Glyph choices thus far, but I suspect that Glyph of Cleaving has gained a certain following after it was improved as well.

Note: There is a poll embedded within this post, please visit the site to participate in this post's poll.

The Title Glyph

As many of you have certainly guessed by now, the title is talking about Glyph of Last Stand. Not a terribly popular choice as one might suspect from a Glyph that nerfs the potency of one of our most important abilities. However, sometimes frequency trumps ferocity. When would that be?

Malygos.

As many of you have found out and are finding out, Malygos, represents one of the most challenging pieces of content for us at this time. If you've just started working on him, I can imagine that your healers have had a rude awakening as have you yourself in how quickly he's capable of killing a tank. And, that's where Glyph of Last Stand kicks in.

After Malygos' Vortex is one of the most stressful times on the healers as they're trying to quickly get their barings while you position the dragon. Glyph of Last Stand allows you to help. By having it as your 3rd Major Glyph, you'll be able to use it after the 1st and 3rd Vortexes. Thus, allowing you to execute the following sequence of events:

  • After Vortex 1: Last Stand + Shield Block
  • After Vortex 2: Shield Wall + Shield Block
  • After Vortex 3: Last Stand + Shield Block

Using this strategy, you'll give your healers the most time possible following a Vortex to position themselves and get the heals flowing consistently on you again.

But, what if a Spark hits Malygos?

There's nothing saying you have to stick unwaveringly to the plan. If a Spark hits Malygos, you should use either Last Stand or Shield Wall. (likely only 1 of the 2 will be up at the time given following the above) As always, be sure to let the healers know you've done this. That being said, if a Spark is frequently hitting Malygos, you simply aren't going to be able to get out of Phase 1 quick enough to win the fight.

I shouldn't have to use Last Stand though

That's probably one of the dumbest things I read. Thankfully, it's on a rather infrequent basis. Even worse still, however, I see some that don't even feel the need to spec into Last Stand. Frankly, if you think this way and you scoff at the Malygos strategy listed above, you're doing a disservice to yourself and to your guild.

If you die and you have not used ALL of your cooldowns, it is your fault.

Now, I'm not saying one can always know when the appropriate time to use Last Stand and Shield Wall is, but not knowing does not absolve you. It's still your fault if you didn't use them. I'm sure many of you have died to Malygos' Breath after a Spark hit him or you've died after a Vortex and you've blamed it on the DPSers or the Healers, but ultimately, you could have helped. You could have done something and you didn't.

…and in the case of preparing for the Malygos fight, you could even have used Glyph of Last Stand. So, Last Stand being on cooldown doesn't relinquish you of guilt either.

Spec for the fight, Gear for the fight, Glyph for the fight.

Or, make excuses… blame others… learn nothing…

…and Die on the fight.


 
 

Things you can do from here:

 
 

Tuesday, February 3, 2009

Best in Slot for Resto Druid



 
 

Sent to you by Julian via Google Reader:

 
 

via World of Matticus by Sydera on 2/3/09

pinwheel1

I see the question of what items are actually best-in-slot for one class or another come up time and again on forums and blogs alike. These lists can come in pretty handy. Of course, at the current difficulty of content, you don't really need your best-in-slot, but without something to strive for, where would we be?

I have worked to keep this list mostly leather, but where there's a cloth contender I've tried to mention it as well. My criteria of judgment are purely the relative stats of the item. The item level serves me as a guide, but is never a consideration in its own right.

Head

Valorous Dreamwalker Headpiece, from Kel'Thuzad 25

This helm, featuring both Spirit and Mp5, is most certainly the best piece in our tier set–it's a shame, though, that there are other good headpieces as well.

Hood of Rationality, from Malygos 25

If your loot rules allow you to pick up some cloth, here's a piece to consider.

Headpiece of Reconciliation, from Sartharion 25, 2 Drakes

This should be our best-in-slot, but right now it isn't. It's a level 226 item, but the stats don't match expectations. It could be corrected in the future, but I'm not holding my breath.

Neck

Necklace of the Glittering Chamber, from Malygos 10

Shoulder

Spaulders of Catatonia, from Malygos 25

These shoulders have the best stats, but be careful. If Nourish is in your rotation at all, you will want to keep your 4 pc bonus. If not, have at it with the non-set pieces

Valorous Dreamwalker Spaulders, from Loatheb 25

This item is well-balanced and very useful for filling out the set bonus. However, it's clearly inferior to the Spaulders of Catatonia.

Cloak

Cape of the Unworthy Wizard, from Kel'Thuzad 25

There's no argument here. This cloak is far out ahead of its competitors, a must-have if you can get it.

Chest

Valorous Dreamwalker Robe, from 4 Horsemen 25

I'm a big advocate of wearing leather while I can, and this item is quite good. I also like my set bonuses, even though I don't get much out of the boost to Nourish.

Blanketing Robes of Snow, from Malygos 25

If your guild gets enough of these to outfit the priests, by all means, add this to your set.

Bracers

Unsullied Cuffs, from Sartharion 2D

These may be cloth, but they are my runaway favorite, much better than our leather options.

Bands of the Great Tree, From Emblems of Valor

These bracers are probably the best in leather, but they are not significantly different from the more easily accessible Swarm Bindings, from Anub'Rekan 25. I wouldn't spend the emblems for them myself.

Hands

Valorous Dreamwalker Handguards, Sartharion 25

There's no contest here. This is a nice, balanced item that will help you get your bonuses.

Waist

Unravelling Strands of Sanity, from Malygos 25

I was very lucky to pick up this little beauty on our second Malygos kill. There's no doubt about it–this belt is by far the best.

Legs

Valorous Dreamwalker Leggings, from Thaddius 25

Once again, the tier piece isn't strictly ideal in terms of stats, but that has more to do with it being introductory gear than with it being the "wrong" piece to wear. I use these quite happily.

Leggings of Mortal Arrogance from Kel'Thuzad 25.

I like the stat allocation pretty well on these leggings. They're better for priests than druids, though, and you should by all means let your clothies–maybe even dps–have them first.

Feet

Rainey's Chewed Boots

Get these boots with your Emblems of Valor and never worry about it again. They are the runaway winner in this category.

Fingers

Lost Jewel, Naxx 25 shared loot

The Spirit makes this item a good bet. I'm personally going for Spirit on both rings, but your budget may vary.

Band of Channeled Magic, Emblems of Valor

This item gets points for spirit and accessibility. A must-have.

Arguably, the real best in slot is the Loop of the Kirin Tor, but I'm never going to have 8,000g for a marginal upgrade.

Trinkets

Je'Tze's Bell, BoE world drop

I love everything about this item except its price. I saw one last night on Ner'zhul that had big up to 5,000. I don't have that much total gold across all my toons. Here's hoping I get lucky with a trash drop.

Forethought Talisman, Naxx 25 shared loot.

This one packs a huge spellpower punch, and the proc, while lackluster, will give me an extra 3,000 or so effective heals per fight.

As for other trinkets–the Spirit-World Glass is something I really want to pick up for myself just in case changes are made to mana regen. I like the idea of the Illustration of the Dragon Soul and the Majestic Dragon Figurine, though there's probably a bit of a learning curve to keeping the effect up as much as possible.

Weapon

Torch of Holy Fire, Kel'Thuzad 25

This one is a no-brainer, but good luck getting it. This is a very hot ticket item in almost every guild.

Off Hand

Urn of Lost Memories, Naxx 25 shared loot.

Idol

Idol of Lush Moss, Emblems of Valor

There's no real choice here. Lifebloom may be nerfed, but we still need it.

Set Bonuses

Make sure that you get your 2 pc T7.5 set bonus. You will continue to depend on your Lifebloom, particularly if you ever heal tanks. 4 pc T7 gives enough of a bonus to Nourish to make it your most efficient heal on a target who already has all your other hots, i.e., a tank. However, the 4 pc isn't strictly necessary. You have plenty of mana regen for this level, and a less efficient Nourish won't hurt at all. Efficiency will only be in play in a harder dungeon (Ulduar) or if the mana regen formula should be changed. If it's only a factor in Ulduar, you probably won't hang onto 4pc T7 for long anyway–you'll be replacing it with T8.

Final Note: Introductory Gear

Remember, no matter how good your T7 gear is, we're still in the first tier of Wrath content. If you look over the Resto druid items, there are many items with "wasted" stats like crit and haste. Don't pull your leaves out over it. At this point, there are no real best in slots. Je'Tze's Bell comes the closest, but even that may be replaced in Ulduar. I'm hoping that when we do start getting some T8 upgrades, the stats actually come closer to ideal.

***SECURITY FOOTER*** :: Thanks for reading a post from World of Matticus!

"You miss 100% of the shots you never take."
- Wayne Gretzky

Best in Slot for Resto Druid


 
 

Things you can do from here: